Showing posts with label dungeon. Show all posts
Showing posts with label dungeon. Show all posts

Friday, February 15, 2019

Montiberg is coming back. Introducing the scenario terrain

Last Tuesday, I finally restarted my solo games in 2019, with a game of Montiberg. Here is the terrain I played on.

Terrain is a mix of Town Crate/Dungeon Create from Mantic, Dave Graffam printed floor on foamboard, Daedaloom painted terrain and Stones Dungeon Tiles from Frontline Games

The Mansion

the cellar

the servant room

the kitchen

the dining room

The water closet

the hall

the living room

the red chamber and the magic book room

the magic book room

the library
the green reading room
the storage room
the master's private room
the master's bed room

Sunday, May 27, 2018

May painting summary - small production - Morikun Challenge started

It has been a good month for gaming: Incursion, X-Wing, Cluedo (with my boy)
but a small month for painting.

Should I say that Rain and The Expanse onNetflix, and Fallout New Vegas have taken their toll too.
Talking about plots, The Expanse is a good show with an interesting plot (up to Episode 8, let's see how they close the season)
The Rain is ok. Watching it in Danish with Subtitle is better. I find that they completely missed the end of the season with an illogical cliffhanger. Sad.

Hobbywise, I have worked on 3 projects:
- Small terrain to be added on my fantasy set, to add in flavor.

They are supposed to be shield. They are unfortunately too big for my miniatures. I will recycle them as  broken ornaments

- Tiles that were still not painted

I plan to make them diry like the white tiles above. The joy of having too much stuff from a kickstarter.

- The Morikun Challenge - 3 sisters of battle ready to burn stuff/

I have used the black ink to highlight the details. They will be ready to paint, once I get inspired on the color scheme.

that's all folks!



Sunday, July 23, 2017

Darker Omen: Part 4. Leader's gathering (AAR)

























Special rules played:
- Blue Chief had to convince the guard at the entrance to let him in.
- Blue Chief and Red Baron would need to convince each other:
- REP test each turn, the first to reach 10 successes win. If the Red Baron wins the argument, there is a chance for Red Baron and Blue Chief to fight each other.
- Each turn, any room with Blue Chief and Red Baron guards will have to test for tension. At 3 points of tension, they would fight each other.

What was not planned was the Black Shields coming in. They changed the expected pace of the game.