Sunday, October 16, 2011

Secret - New Terrain

Terrain in SOTR is really tough. As there is a need for very dense terrain, I am busy in cutting, gluing and finalizing terrain.

Living in HK bring also a special difficulty which is space optimization.

So I am completing my terrain for the next game that will be featured in city. The last 2 buildings have been completed and I just purchased 5 new pdf from Dave Graffam productions and that will be gorgeous.

Ruined Wall

 Bombed House

Wednesday, October 12, 2011

Battle Rep - British against German - Recovery mission

Aufklarer firing at the house
Mech grenadiers hidding behind a wall

Summary :
The fight was tight and nobody could say who would win it. The objective was the recovery of the crates and what was inside. What we did is that evevy turn, we would draw a discovery card (see Get me that Mad Scientist discovery cards) and cumulate the points. The Germans had 0.5 points, the British 1.5 after turn 4. The British then won a minor victory in respect to their loss.
British weapons in cards

The great tool, rules on a tab!

British force

The bunker: Mech Grenadier and a unique para in close combat

The house of the suppressed

Mortar and HMG

The meat wave taking the hit

Run I'll cover you (I'll try at least)

view of unpainted Mr Smith

Near Medina : Werewolf Camping, 2 star camping

highlight of the Zombie fashion week

More ammo lad'

We'll get them

Sunday, October 2, 2011

Vehicle template

Last week, while playing a game, I saw some flaws in the design of the vehicles, as they are not matching the roster I made (Standard Roster). So I designed, at least for the vehicles, a new template that would better fit.

Here are the different templates and some of the vehicles I have.