Thursday, April 19, 2012

Building viable ATZ scenario for WWW2

After reading tons of websites, AAR and other good ideas from the books themselves, I decided to design my first scenarii of the campaign.

The background is after the Alamo AAR, here.
The German have advanced and the offensive stalled. They still have conquered a significant territory and their main job is to mop up the area to limit partisan activities.

The Campaign will generate outcomes that will define the major battle later. The campaign will be parallel skirmishes between the Temple, SDW and anti-weird faction within the Allies (British Para and French Crusaders from Corsica).

The first scenario will be the real first test of the rules (a mix of the reaction test of ATZ and Secret of the Third Reich).
The mission will be the following : A Liberty on bike has to cross the board along a road where there will be 2 PEF. The road used to be a major axe between a British stronghold still resisting and Palermo. V-Gaz and Fallschirmjager have been reported so a Liberty is sent as messenger to the HQ in Palermo to inform them of the situation.

The second scenario will be 2 teams of 4 British Para attempting assassination of 2 SDW officers in charge of mopping up the region and brutalizing the population. The key characters of the campaign for the British will be extracted from the survivors if any.

The third scenario will be about Temple sent to retrieve something from a bunker in a forest while weird German units are approaching.

The fourth scenario will be British para of the scenario moving to a destroyed village looking for shelter while the Temple units remaining of scenario 3 are trying to cross the village

The fifth scenario will be the Temple trying to access a forgotten cemetery to collect something with Mr Smith doing a guest star appearance.

Finally, the sixth scenario will be for the British Para to take a decision, to stop the Temple and their evil plot or help the Temple as they are the only one to help the British against the German advance.

Any thought?
For those who have no idea about Secret of the Third Reich, here is some information about it.
In 1944 Germans used a new Gaz named V-Gaz that transformed living and recent dead people in zombies, while pursuing weird research, developing Werewolves, Mecha and other things to fight the Allied. Atomic attack in London, Berlin and Paris shocked the world and reduced to rumble the European theater. After the loss of London, some British scientists and esoteric sects create the Temple, a group of people who decided that Evil is the only way to fight Evil. In parallel, a special unit anti-weird things is created, the MI-13. In Germany, Hitler and all Nazis disappear from the public after the Berlin explosion and are replaced by the SDW, a new organization, heading the new weapon development and privileging vampires, werewolves, zombies and anything "special" to fight the Allies.
The USA are using high technology and used remnant of a UFO found to develop a treatment that create Superpower humans, the Liberty. Not invicible, but highly better than humans and a source of hope in this world of madness.
I am playing the game in 1949 in Sicily, a forgotten theater that has been reignited by a SDW General who is invading for a mysterious reason.

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