Monday, May 4, 2015

ATZ-FFO: USS Serenity: Laboratory - Introduction






Scenario rules.


The team will enter the maintenance room and need to open blast doors giving access to the level 1 bridge to the hospital and the laboratory. The computer to unlock the blast door is in the control room, on the upper level 1 (2 success on INT test)
Once in the laboratory the Biotech man needs to have 3 successes on INT test to retrieve the DNA.
There will be a static PEF in the laboratory.
There will be 30 zombies scattered across the area.

Campaign rules here

ER: 5
Zombie generated on 4-5-6


Random events:


#
Result
2
Power failure/Auto-repair. Lights out / Lights on
3
New PEF. A new PEF is generated in section d6.
4
New PEF. A new PEF is generated in section d6
5
Security team. 1d3 security (REP 3) arrive in one of the corridor. They are hostile.
6
1/2d6 civilians. 1d3 civilians (d6 REP) arrive in one of the corridor. Pass the Are you Ok Harry test once he is reached by any PC and if afflicted, will die in 1 turn and return to life in 1d6 turn
7
Power cut. Light out for 1d6 turn, then back again
8
hidden zombie. A zombie attack a random character. Treat as a surprise/in the back attack.
9
Document found. +1 VR
10
2x Zombie Horde. 4d6 Zombies enter from area 3 or 4 and move automatically to the closest visible living creature.
11
Security drone. A security drone is appearing 1d6 square, d12 direction from the PC leader and shoot whatever is in side. .
12
Security alarm. Security alarm rings. All zombies are doubled.

Saturday, May 2, 2015

APO S3 + USS Serenity preparation


Hobby update

This week, USS Serenity terrain setting, clear basing and APO round 3.
Cette semaine, préparation du terrain pour la campagne USS Serenity, commencement de changement d'anciennes bases en bases transparentes et mise a jour APO.

Few shots of my activity this week, with clear basing of old AT-43, terrain setting for USS Serenity campaign and painting update.
Quelques photos de mon activité de la semaine:
Bases transparentes pour mes marines AT-43
Mise en place du terrain pour le prochain scenario d'USS Serenity
Peinture APO: Eclaircissement, Sepia sur les masques, finition des bâtons anti-émeutes, pose des boucliers. La semaine prochaine, normalement les troopers Vasa seront finis. J'ai aussi commencé à monter mes mecha Vasa, mais c'est un peu le bordel vu le poids du metal. Je sens que ca va être galère.


USS Serenity - Lab on the left, entrance on the right. Lab sur la gauche, entrée sur la droite

USS Serenity, entrance/ entrée

USS Serenity, level/étage
 Making the floor is a pain, and I am not used to it. So I didn't make it right, very likely.
Ayant peu l'habitude de faire les étages avec le BattleSystem, ça a été un bordel monstre, mais c'est surement parce que je m'y prends mal.
USS Serenity, Lab

USS Serenity, Lab
 
USS Serenity, computer objective, objectif

USS Serenity, Lab control room, Centre de control du lab.

AT43, clear bases, bases transparentes

Vasa Mecha

Vasa, quelques troopers
 We don't see clearly the dry brushing effect, light is not strong enough and I am not fond of heavy lighting.
On voit mal les éclairecissements du brossage à sec, l'effet combiné d'un faible éclaircissement (je n'aime pas les éclaicissements forts) et la faible lumière.
Vasa, power maul et boucliers (shields)


Soon, the 3rd episode of USS Serenity!
Bientôt, le 3ème épisode d'USS Serenity!