Mission 1: Trooper stats
STR
|
STA
|
AG
|
INT
|
PER
|
WILL
|
PEP
|
WS
|
BS
|
SKILL
|
|
Lt.Nervis
|
4
|
4
|
3
|
3
|
6
|
2
|
5
|
2
|
3
|
Poser: Will roll only 1d6 when taking the Received Fire and
Man Down Tests.)
|
Bob
|
2
|
3
|
2
|
4
|
4
|
5
|
3
|
3
|
2
|
Dim: Counts a -1 when taking a INT Challenge
|
John
|
3
|
2
|
3
|
5
|
4
|
4
|
3
|
2
|
2
|
Greedy: Empty
structures, corpses, or anything that offers possibility of loot will delay
him for 1d6 turns. A Leader can cut this short by moving to
within 1".
|
Sam
|
4
|
3
|
4
|
3
|
3
|
3
|
5
|
5
|
5
|
Fast: Normal move is now 10" and allowed to use 3d6
when taking the Fast Move Test counting all three results
|
Vic
|
3
|
2
|
3
|
3
|
3
|
5
|
4
|
4
|
4
|
Medic: Those with the Medic Attribute can help other
characters to recover from wounds. *
|
Uber
|
2
|
2
|
3
|
5
|
3
|
3
|
4
|
3
|
3
|
Runt: Counts a -1d6 when taking the Charge into Melee Test.
|
Kristen
|
5
|
3
|
5
|
4
|
3
|
4
|
4
|
5
|
1
|
Agile: Counts a +1 when taking any Agility Challenge
involving agility
|
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