In the world of Cogmar, being alone can be a deadly experience...
Note : I have ever liked the idea of a post apocalyptic world, underworld to be exact. Run and Steel and the world of Cogmar are the result of it. Run and steel is a fast boardgame, to use corridors, rooms, multi-level fighting using Aliens, Space Hulk, Bioshok, Pandora atmospheres.
Still life exists in the never-ending tunnels that run across the world, underworld. Deep below, lay the "Core", magmatic ball of metal in fusion which provide power to the Ancient Devices.
The best source of information about Cogmar is the "Legends of the Past", a patchwork of stories passed from generation to generation and that are the main source of knowledges, religions and wars.
It is said that life on Cogmar 's surface was possible. Then came the Last Day, where sky fall from the sky and forced people to dig underground cities and farms. People dug deeper and deeper until Last Day reached the Surface (Some theologists even dispute the existence of the surface), some cities were not deep enough and were lost.
During centuries, the people kept on digging tunnels, cave, rooms, cities and reached each other. For a while, they shared their knowledge and resources. This was the time when the Ancient created the Devices. The Devices, even today, are still working and providing power all around the world. Controlling a Device is source of power and danger. More on that later.
But people dug too much to the Top. It is said that deep above was waiting the "Unholy" humans. People who were forgotten long times ago . Once the tunnel "Giliet" reached their bases, they started to infest the deep levels. They are now a threat that any community cannot afford to let unattended.
After the Encounter War that lasted for two centuries, most of the Ancient world was destroyed, the Unholy repulsed to the Top and the remaining nations shattered and distrusting each other for what happened during the war : Alliances with the Ennemy, Steal of resources, Betrayals, Non-Assistance,...
Of the great Cities of the Past, few remains and consolidated the regions around them under their banners.
The last strongholds of Humanity are "Kaizer", the "Entente", the "Savages", the "Brotherhood" and the "Cult".
The last 2 stronghold of Humanity are small religious organization, the Brotherhood and the Cult.
Cogmar secrets and glory awaits you!