Last week ended up killing my spare time with about 70 hours of work in 5 days. That delayed the monthly ATZ-FFO and almost killed my game preparation at the club.
Anyhow, I survived the onslaught and the Saturday game was done.
IT was a Secret of the Third Reich game with very little weird units.
Scenario: The Thing that should not be.
In short, a German convoy carrying a Thing is ambushed by a partisan force. The partisans have to take the APC containing the Thing. As the partisan had little fire power they had a second item. One of the vehicle carried the chief scientist, but which one, they didn't know.
The 2 forces were a little less than 50RP.
German OoB:
- 2 unarmored transports
- 1 sdkfz 250 with pintle HMG
- 1 sdkfz 251 with pintle HMG
- 1 sdkfz 222 with coaxial HMG and a L gun
- 1 APC carrying the Thing, unarmed
- 1 HQ, 2 MECH squad with 1 LMG each and 1 squad with Panzerfaust, 1 Pioneer with 2 flamethrowers
- Veteran, body armor
Partisan OoB:
- 1 Partisan Hero
- 4 Partisan bands with Molotov and weapon mix
- 3 Saboteur teams
- 1 HMG, 1 LMG team
- 1 4-man 2nd hand APE squad as Support (1 Flamethrower, 2 LMG, 1 HMG)
- Veteran
The game was played in 4 turns, we stopped because it went impossible for the German to cross (Major traffic jam) and even at full speed the APC would never make it.
There was fun molotov throwing, burning 3 out of the 6 vehicles, instant kill with German flamethrowers and some surprising bullet dodgers.
Ended up as a draw
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The convoy. Partisan Hero, one band and the APE are in grenade throwing distance |
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The card represent what squad in what vehicle. |
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The Partisan Hero, a French Templar |
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Add caption | |
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HMG team that will never fire a shot |
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The LMG team that will be burnt |
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Foreign Legion APE |
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The rest of the bands on both sides of the road with the saboteur in the wood |
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Same view from another angle. a band is hidden in the tower. |
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A partisan band is wearing old French army gear. |
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The wall between the squad will save these guys from a HE Panzerfaut blast. |
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first shots. The APE are down, 2 vehicles are burning but no bailing out |
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One of the platoon trying to hide in the building. The vehicle was on fire, the building caught fire too |
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Turn1 German casualties. Almost half the platoon |
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Turn 1. Few partisan casualties. The bright side for the Germans is to have taken out the HMG and LMG teams |
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Helmut Faust, last survivor of his squad, the only one with Panzerfaut. Never ever disorganized despite all the flames around him, he would be killed by 2 bands firing at him for 2 turns. He killed a lot of them by firing panzerfaust one after another. |
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End of Turn1, you can see the APC doing stupid things. |
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In the forefront the building is in fire, while the Sdkfz 222 shot the wooden building killing 4 partisans with the blast |
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The Partisans are keeping the convoy from moving |
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Turn 3, as you can see, the APC has not moved an inch.... |
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The partisan also wear German uniform in a very casual way. |
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The Tower, a dreadful view for the German, but little impact. The Partisan player trying to find a way to kill my poor soldiers |
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