This serie of article is to complete the rules update with specific Nation armies.
Rules update is found here
The Derigion Derigion's army |
(Unit translated from the Bloodlust RPG book.)
Heavy Cavalry
Composed of the nobility, they have lance, shields and plates. They are very powerful but not enough to win a battle by themselves.
War Chariot
Used in smaller numbers as fight are happening more near Pole's walls rather than on a field, the war chariot units have a high status within the Derigion society. Each war chariot is composed of 6 horses and 4 soldiers. They have arcs, swords, mail and plates. the How Many represents the number of war chariots.
Phalange
Spear head of the Derigion army, they have been the most feared units of Tanaephis but with their dwindling numbers they are usually too stretched to have enough impact on a battle field. They have swords, spears, shields and mail.
Slinger
Slave unit, they screen phalange units and provide support when Phalanges are engaged. They have sling and small swords with leather armor.
Scout
This is a small unit composed of slaves used to scout enemy units by engaging them in contact as fast as possible. They have a very high initiative but their combat value is very low. They use spears with no armor.
Archer
This unit is composed of 20 common men levied to provide range support. They have small swords and no armor.
Levy
This large unit of slaves and lesser men of the population is armed to swords and whatever armor they can wear, usually none and sometimes leather.
Mercenary
Derigion army needs to hire at least 1 mercenary unit every season they hire.
Derigion Army
Unit Type
|
Class
|
REP
|
AC
|
SP
|
Morale
|
How
Many
|
Cost
|
Recruiting
Rolls
|
Skills
|
Heavy Cavalry – ET, Shock
|
Mounted Melee
|
6
|
6
|
3
|
Veteran
|
20
|
3
|
Armored
|
|
War Chariot – Dual, Shock
|
Mounted Melee
|
5
|
4
|
3
|
Veteran
|
5
|
4
|
||
Phalange
|
Foot Melee
|
5
|
6
|
0
|
Normal
|
100
|
6, 9
|
Armored, Defensive
|
|
Slinger
|
Foot Skirmish
|
3
|
2
|
-2
|
Poor
|
50
|
11-12
|
||
Scouts
|
Foot Skirmish
|
3
|
2
|
-2
|
Poor
|
15
|
5
|
Fast, Guerilla
|
|
Archer
|
Foot Missile
|
3
|
2
|
-1
|
Poor
|
20
|
10
|
Defensive
|
|
Levy
|
Foot Melee
|
3
|
2
|
0
|
Poor
|
100
|
7-8
|
The Vorozion
Vors Noble |
Knight
Composed of the nobility, these units are geared with the best equipments with lance, long swords, shields and plates. They are powerful but not enough to win the battle alone.
Heavy Cavalry
When young noble and guilders participate to the war effort, they form heavy cavalry units. They have lance, sword and plates. In addition, they have the numbers to make it the most powerful cavalry unit of Tanaephis.
Infantry
Composed of 50 professional soldiers geared with swords, shields and plates. Aggressive and experienced they are the core of the Vorozion army.
Borderer
During peace time, the Vorozion Empire villages and cities are protected by numerous patrols of borderers. They engage small enemy forces or warn nobles when large bodies of troops are invading. They have small thrown weapons (hatchets or javelins) and swords with leather armors.
Infantry Levy
Armed with whatever they can have, spear, sticks, old swords and without any specific protection, the Infantry levy are peasant drawn to battle to increase the Vorozion's army numbers. They are easy units to raise but with a very limited combat value.
Archer Levy
This unit is composed of 50 peasants levied to provide range support. They have small swords and no armor.
War Machine
War machines are catapults and balista used in battle to support Vorozion army on the field or during siege. They have served by 5 men per war machine. The How Many list the number of war machine.
Vorozion Army
Unit Type
|
Class
|
REP
|
AC
|
SP
|
Morale
|
How
Many
|
Cost
|
Recruiting
Rolls
|
Special/Skills
|
Knight – Elite, Shock
|
Mounted Melee
|
5
|
6
|
3
|
Elite
|
20
|
2,12
|
Fast
|
|
Heavy Cavalry – Shock
|
Mounted Melee
|
4
|
6
|
2
|
Veteran
|
50
|
6, 9
|
Fast
|
|
Infantry
|
Foot Melee
|
4
|
6
|
2
|
Normal
|
50
|
7,8
|
||
Borderer – CW
|
Foot Melee
|
3
|
2
|
1
|
Poor
|
20
|
4
|
Guerilla, Wood
|
|
Infantry Levy – UD
|
Foot Melee
|
3
|
2
|
-1
|
Poor
|
100
|
5, 10
|
Defensive
|
|
Archer Levy – UD
|
Foot Skirmish
|
3
|
2
|
-3
|
Poor
|
50
|
11
|
Defensive
|
|
War Machine
|
Foot Missile
|
3
|
2
|
Normal
|
5
|
3
|
Slow, Siege
|
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