Wednesday, July 30, 2014

The Reich of the Thousand Deads:S2-E6: The Ambush (Rules)


Master of Ambush

I will steal an idea from somebody, again.
Taking the idea from gamemayhem.blogspot.com, Riverside Rest scenario (here).

ER: 3
Countryside: zombie attracted on a 6 only.
No starting PEF

The scenario will have a British convoy ambushed by Von Evil.
Von Evil has captured a checkpoint of the resistance to destroy a British convoy.

When the convoy arrives, there will be a Meet and Greet test.
  • If the Brits pass 2D, they spot the ambush.
  • If the Brits pass 1D, they will feel something is not right and will not be surprised.
  • If the Brits pass 0D, they will not spot the ambush.
Once the convoy is stopped, the ambush will start.
  • The German will place a Pinger to attract a massive zombie horde that was gathered nearby. Once the Pinger is activated, the ER raise by 1 and the zombies are generated on a 4-5-6
  • 3 PEF will be generated
Von Evil will again film the whole scene from a hill.


 Objective from Von Evil:
  • Capture documents from the British officer
  • Kill all the British
  • Survive
  • Record the scene (optional)
PEF Table
#
Result
1
SWD – Roll on the How Many Table
2
SWD – Roll on the How Many Table with a +1
3
Zombies– Roll on the How Many Table with a +1
4
SWD – Roll on the How Many Table with a +2
5
Controlled Zombies– Roll on the How Many Table with a +2
6
T800 Panzermensh
Random event
If double "6", a Nemesis appears.


2                              Random Event
                            (Taken whenever the activation dice rolls a double)




#
Result
2
Double Agent. A german trooper is a double agent and will make a free surprise attack.
3
Unexploded Ordnance! Random character is affected by a 3" explosion with Impact 3
4
Friendly Fire. A gun discharges on another character by mistake
5
Heroic. A random character (SWD or British) win 1 extra activation and no reaction from the opponent.
6
New PEF is generated
7
New PEF is generated
8
Tell My Wife. 1 random grunt will have increased damages (Tie = KD, KD=OOF, OOF=OD)
9
New PEF is generated
10
Reinforcement. A 1d3 Survivors appear. Use the SWD generation for generating them.
11
Adrenaline Rush. 1 extra activations for British
12
Zombivor. A random zombie is free from SWD control devices and an increased REP (1-2: No REP increase, 3-4-5: +1 REP increase, 6:+2 REP)





4 comments:

  1. Replies
    1. thanks. Hopefully it will be as good as the original.

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  2. I'm looking forward to hearing about this game, as always :-) .

    ReplyDelete
    Replies
    1. well, it started very strangely, ended up in a blast.

      Delete